UX/UI
B2B CONNECTIVITY – PLAN & AVAILABILITY SELECTOR
Speed Selection and Availability Check for Business Fiber
As a Product Designer on a business internet service experience, I developed an interactive wizard to guide customers in selecting the most suitable plan, improving decision-making through targeted questions and service-availability checks.
Tug Alpha 1 Aircraft Pushback
Elevating Aircraft Pushback Efficiency through Cutting-Edge HMI Design
As a Product Designer for the Alpha 1 project at Textron GSE, I redefined the aircraft pushback's electrical and human-machine interfaces (HMI), enhancing visual appeal and usability through user research and iterative design.
B2B CONNECTIVITY – PLAN OVERVIEW PAGE REDESIGN
Enhancing user engagement and lead generation through strategic UI/UX improvements
As a Product Designer on a business fiber service page revamp, I redesigned the experience to include dynamic speed comparison charts and interactive elements, improving engagement and helping users select the right speed through clear, visual comparisons.
the punchliners
game hud/ui design & Game Mechanic Design
As the lead designer at Rocket Science Games, I designed the UI for "The Punchliners," a side-scrolling beat'em up game featuring customizable combat systems, exploration of unique worlds, and a comic art style, while also creating the branding and pitching the project to potential publishers.
B2B CONNECTIVITY – SERVICE SELECTION WIZARD
Implementing an Interactive Wizard to Guide Users to the Optimal Business Internet Plan
As a Product Designer on a business internet service experience, I developed an interactive wizard to help customers select the most suitable plan, improving decision-making through targeted questions and service-availability checks.







